
This system forgot to make exceptions for armour.

And then, when the Holy Fury DLC was introduced, it included the option to split each individual region into its own nation, modify religions, cultures, etc., including the option to shuffle cultures but make them Animal-Only. Jade Dragon added cat and bear NPCs with whom you can do many of the same things.
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Upon realizing how funny the players thought the whole thing was, Paradox first announced they would not patch the bugs around Glitterhoof, then in Reaper's Due they added an additional horse and an event chain where you could make either of them immortal (which may lead to you being attacked by an immortal stallion, named Incitatus after Caligula's actual horse). Though Glitterhoof's "Horse" trait is supposed to both make him/her infertile and prevent him/her from being granted titles, players quickly discovered a variety of exploits to switch their dynasty to Horse culture (along with a whole lot of other nonsensical-in-context oddities, such as Glitterhoof plotting a murder or being made a concubine, that usually end up in the forum's Strange Screenshots thread).

It was then kept in X3: Terran Conflict and its Expansion Pack because the trick is useless in combat (you have to stop maneuvering and back up in order to scoop up things you ejected from the cargo bay), and nobody wants to wait half an hour for their heavy capitals' shields to recharge on their own. In X3: Reunion, ejecting your shield generators then scooping them back up instantly recharges them.
